BETA

16 Amendments of Daniel BUDA related to 2023/2062(INI)

Amendment 4 #
Motion for a resolution
Recital A
A. whereas virtual worlds have not yet been widely regulated and taken up, although their deployment in a number of use cases in various sectors has raised general awareness and has attracted the attention of public authorities;
2023/11/07
Committee: JURI
Amendment 6 #
Motion for a resolution
Recital A a (new)
Aa. whereas we are witnessing significant changes in the current technological landscape, in which virtual worlds have spread increasingly quickly;
2023/11/07
Committee: JURI
Amendment 7 #
Motion for a resolution
Recital A b (new)
Ab. whereas it is essential that we continue to promote and develop new technologies, recognising their transformative potential in fields such as education, culture, medicine, the entertainment industry and many others;
2023/11/07
Committee: JURI
Amendment 11 #
Motion for a resolution
Recital B a (new)
Ba. whereas we note that existing European legislation is not adequate or suited to the development of virtual worlds;
2023/11/07
Committee: JURI
Amendment 12 #
Motion for a resolution
Paragraph 1
1. Notes that the concepts of ‘metaverse’ and ‘virtual world’ currently lack consolidated definitionsand harmonised definitions that can be applied uniformly;
2023/11/07
Committee: JURI
Amendment 18 #
Motion for a resolution
Paragraph 4
4. Stresses that virtual worlds accessible in the EU should be guided by the EU’s objectives, the ethical values, principles and fundamental rights enshrined in the Charter of Fundamental Rights of the European Union26, and existing EU legislation; _________________ 26 OJ C 303, 14.12.2007, p. 1.underlines that continuous monitoring of the development of metaverse technology and its impact on society is also necessary so that regulations can be adapted and/or updated in line with new challenges that may arise over time; highlights that this also requires close cooperation between European lawmakers, public authorities, industry and civil society in order to develop and implement appropriate, effective and harmonised regulations;
2023/11/07
Committee: JURI
Amendment 21 #
Motion for a resolution
Paragraph 5
5. Recalls that virtual worlds should be developed and deployed in line with the general principle that what is illegal offline should be illegal online, ensuring that people’s rights as users, consumers, workers, investors and creators are fully respected; considers that it is also necessary to identify and apply clear and harmonised standards in order to protect personal data, privacy, know-how and trade secrets, combat harassment and hate speech, and prevent online abuse and fraud;
2023/11/07
Committee: JURI
Amendment 30 #
Motion for a resolution
Paragraph 6
6. Highlights the importance of regularly monitoring compliance and ensuring effective enforcement of the applicable legal instruments in force; calls on the Commission to develop guidelines and best practices, in cooperation with the various stakeholders, clarifying their legal obligations and responsibilities in the metaverse;
2023/11/07
Committee: JURI
Amendment 43 #
Motion for a resolution
Paragraph 10
10. Notes, in this regard, that the actions put forward by the Commission in its communication aimed at raising awareness, improving digital skills and increasing users’ access to key technologies are crucial and should be implemented as swiftly as possible in order to promote an inclusive and competitive digital society; considers that facilitating access to high-speed internet infrastructure and appropriate equipment is also crucial so as to avoid digital divides and ensure that no one is left behind in this rapid technological development;
2023/11/07
Committee: JURI
Amendment 47 #
Motion for a resolution
Paragraph 13
13. Observes that the definition of ‘consumer’ in the Brussels I Regulation is currently based on a direct contractual relationship, which is missing for instance between the issuer of a non-fungible token (NFT) and the purchaser when the NFT is put on a secondary market; notes that, consequently, in the event of a dispute with the issuer, the final purchaser would be deprived of the jurisdictional treatment that the Brussels I Regulation grants to consumers, and it is therefore necessary to update the regulatory framework to cover these situations;
2023/11/07
Committee: JURI
Amendment 50 #
Motion for a resolution
Paragraph 14
14. Calls on the Commission to take into account these and other potentially problematic situations and to assess the appropriateness of the existing provisions of private international law in the EU, proposing appropriate amendments, where necessary, to guarantee that citizens and businesses do not have to systematically litigate in foreign courts or under foreign laws; and that their rights under the EU regulatory framework are fully guaranteed, both online and offline;
2023/11/07
Committee: JURI
Amendment 51 #
Motion for a resolution
Paragraph 15
15. Notes that the number and economic relevance of commercial transactions within the metaverse is expected to increase over the next decade; stresses the need, in this context, to ensure that providers of virtual goods and services can be identified and held liable for any harm caused by their products; considers it essential to develop a legal framework and appropriate regulations to guarantee transparency and responsibility in the metaverse, thereby protecting consumers’ interests and safety and the integrity of the virtual market; underlines that it is therefore necessary to create effective mechanisms to deal with complaints and resolve disputes so as to ensure that users can obtain redress or compensation without undue delay if they suffer losses because of virtual products or services;
2023/11/07
Committee: JURI
Amendment 60 #
Motion for a resolution
Paragraph 17
17. Recalls that liability rules should fully apply to virtual worlds and underlines the importance of putting in place effective, proportionate measures to prevent and address any form of harmful behaviour in the metaverse;
2023/11/07
Committee: JURI
Amendment 65 #
Motion for a resolution
Paragraph 18
18. Is concerned that the use of avatars and decentralised systems, such as those built on blockchain technology, might make it extremely challenging to identify and hold tortfeasors accountable; considers that the implementation of effective identity management systems is key in order to allow for their proper and timely identification and to combat fake identities, also taking into account the specificities linked to the governance of decentralised autonomous organisations and to collective liability;
2023/11/07
Committee: JURI
Amendment 72 #
Motion for a resolution
Paragraph 20
20. Underlines that the body of EU law on the protection of intellectual and industrial property rights fully applies to virtual worlds; stresses nevertheless that the development of virtual worlds poses new challenges in terms of enforcement and identification of infringers and correct enforcement of rules concerning their punishment; considers that, given the unique characteristics of the virtual environment, it is essential for existing legislation to be adapted in order to address any new types of infringements, illegal acts or offences that may occur in the metaverse; highlights that this requires close cooperation between EU lawmakers, competent authorities and the technology industry to develop effective tools and mechanisms for the identification and proper enforcement of regulatory provisions within the ever- changing digital environment;
2023/11/07
Committee: JURI
Amendment 98 #
Motion for a resolution
Paragraph 27
27. Adds, in this context, that digital literacy is of the utmost importance forto ensuringe a safe and socially beneficial uptake and informed use of virtual worlds, to tackle disinformation, manipulation and abuse in the virtual environment and to promote democratic control;
2023/11/07
Committee: JURI