8 Amendments of Andreas SCHWAB related to 2022/2198(INI)
Amendment 23 #
Motion for a resolution
Recital F
Recital F
F. whereas virtual worlds also entail significant risks affecting consumer protection and issues related to competition law, privacy and personal data protection, and cybersecurity and the protection of the fundamental rights among many others;
Amendment 34 #
Motion for a resolution
Paragraph 2 a (new)
Paragraph 2 a (new)
2a. observes that, although the European Commission's communication does not yet indicate the need for precise legislative action, it is nevertheless important to make a careful assessment of all issues relating to the development of virtual worlds and their effective coverage by existing legislation;
Amendment 41 #
Motion for a resolution
Paragraph 4
Paragraph 4
4. Welcomes the shaping of a legislative framework for the digital sector thanks to the latest regulatory developments in this regard, such as the Digital Services Act (Regulation (EU) 2022/20651 ) and, the Digital Markets Act (Regulation (EU) 2022/19252 ) and the Data Act ( 2022/0047(COD) that is about to be endorsed by the Council and the European Parliament; notes also the proposal for an artificial intelligence act and the ongoing negotiations thereon; considers that the Commission should conduct regular regulatory fitness checks of thechecks on the adequacy and consistency of the legislative framework of digital single market and, where necessary, put forward legislative proposals; believes that the outcome of such checks should be made public; _________________ 1 Regulation (EU) 2022/2065 of the European Parliament and of the Council of 19 October 2022 on a Single Market For Digital Services and amending Directive 2000/31/EC (Digital Services Act), OJ L 277, 27.10.2022, p. 1. 2 Regulation (EU) 2022/1925 of the European Parliament and of the Council of 14 September 2022 on contestable and fair markets in the digital sector and amending Directives (EU) 2019/1937 and (EU) 2020/1828 (Digital Markets Act), OJ L 265, 12.10.2022, p. 1.
Amendment 50 #
Motion for a resolution
Paragraph 5
Paragraph 5
5. Welcomes the Commission’s commitment to monitor the development of virtual worlds; invites the Commission to draft a report on this subject every two years and to transmit it to Parliament and the Council; asks the Commission to pay attention to the potential emergence of problems in the Web 4.0 that already exist in the Web 3.0, such as the proliferation of fake news, infringement of intellectual property rights, misuse of personal data, cyberterrorism, sexual abuse of minors and cyberbullying, among others;
Amendment 55 #
Motion for a resolution
Paragraph 6 a (new)
Paragraph 6 a (new)
6a. stresses that virtual worlds play also a key role for the industrial ecosystem by facilitating the relationship between developers and industrial users in order to develop and optimize the technologies for the new industrial applications leading to on the one hand, lower costs for companies for testing, engineering, production, etc. and, on the other hand, more innovative and accessible end products for consumers;
Amendment 56 #
Motion for a resolution
Paragraph 6 b (new)
Paragraph 6 b (new)
6b. notes that also the development of some AI models such as generative AI can play a crucial role in creating and enriching virtual environments; in this regards call on the Commission to closely monitor also the rapid develpoment of this tecnology and its impact in the digital ecosystem;
Amendment 71 #
Motion for a resolution
Paragraph 9
Paragraph 9
9. Acknowledges that multiple virtual worlds have been developed by different undertakings in the absence of open standards and interoperable platforms; underlines that these virtual worlds are currently developed by a few undertakings that have the resources and funds necessary to develop them; considers then that interoperability and open standards can contribute to the prevention of quasi- monopolies or abuses of dominant position of those undertakings to the detriment of consumers; welcomes the Commission’s commitment to engage with existing multi- stakeholder internet governance institutions to develop common governance standards; supports the establishment of a worldwide technical multi- stakeholder forum for the development of technical standards to ensure interoperable virtual worlds;
Amendment 114 #
Motion for a resolution
Paragraph 16
Paragraph 16
16. Calls on the Commission to conduct an assessment of how to ensure that the infrastructure needed is delivered to consumersto support the development and the functioning of virtual worlds is delivered to consumers; emphasises the importance of establishing a comprehensive legislative framework that ensures all market players can grow and prosper in the digital transition; highlights that a truefully integrated single market for telecoms is key in this regard;